In the last few days, I cleaned up the base mesh for Bodacious Creed, and created a UV map for him. It took several hours to figure out the best way I could find for creating that map. Once I had the process figure out though, it took about 15 minutes!
So, for today's vlog, I created a UV map for Anna Lynn Boyd, and presented it as a tutorial. If you're curious about the process, or if you're a modeler and would like to learn my new method for creating a UV map for a humanoid character, check out the video on YouTube!
Here is a small version of the UV map for Anna Lynn Boyd, so everyone can see what one of these maps looks like.
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